||Centers as a concept and as a designator
|Cross and Wheel (part
||With the modifiers for Grand/Single/Trade there are 7
varieties of this call (why not 8?).
|Cross and Wheel (part
||A look at the Grand Single versions and a really ugly
K/<anything> the K
||Cross the K/<anything> the K from some interesting
||Drift Apart, a look at traffic patterns and who can roll
||Pitch is a very interesting call because of its
||Rotates confuse many dancers because of all the
|Twist the Line/Twist
||Twist the Line and square breathing
||Concepts and unusual formations can make this call very
||Breathing rules can make this call very interesting
||Good Show can be done from many different starting
||Interesting breathing rules, and this call can be used as
||There are many variations, because there are many kinds of
||Watch out for Vertical with phantoms. Vertical works well
with the Single File concept.
||There are rules to follow when adjusting into and out of
the center 4 spots.
|Magic Line/Wave concept
||Some calls are harder than others!
|Magic Columns concept
||Traffic patterns are very important
||This can be a difficult concept with shape changers!
|Cast Back/Cross Cast Back
||This call does not follow the usual rules of square
|Peel the Top
||This can be interesting from some starting formations.
||A simple concept, until you consider shape changers.
||It really has very little to do with diamonds.
||That "<anyone> designator can make for some
||Some variations of this call can be very interesting.
||Jay naming conventions. Jay shape changers, and some very
||Converts line to box, but interesting from some starting
|Trade the Deucey
||A surprisingly versatile call (which is not the same as
Acey Deucey and Spread).
||Don't cheat this call or you might get it wrong with some
|Sets In Motion
||This call can start and end in different formations.
Breathing is very important!
|Triangle (working as a
||How to adjust at the end, and what to do with the phantom
can be tricky.
||A three part call with a four part mantra, and some
||It's just a box of four, but it can be tricky.
||There are lots of starting formations and
<direction>s for this call.
||This call was taught at all levels A2-C3 at AACE 2009. It
is an easy call that finishes just like Chain Reaction.
||When there is more than one concept on a call, the order
of the concepts can really make a difference.
|All 4 Couples
||When there are two boxes on top of each other (sort of),
be carefull how you adjust.
||Learn Chain Reaction right the first time, and the harder
Chain Reactions will be much easier later on.
||Who would have thought that this seemingly simple call
could be so interesting when done from some unusual
|Cast A Shadow
||This call is easy, as long as the ends finish as ends of
lines. Big adjustments can be necessary.
|Reduce The Matrix
||This is not a call, but a way to survive concepts such as
As Couples, Tandem and Siamese (among others).
||Circle By <fraction> by <anything> can be
intersting. You may need to reevaluate your working group.
|Step And Flip
||Step and Flip can have some intersting square breathing.
||Circulate is the most difficult call in square dancing,
not to mention the dreaded 1/2 Circulate.
||Remake can be done from lots of starting formations. Watch
the handedness rules.
||Percolate is a simple call, but watch out for that 1/2
circulate from unusual starting formations.
|6x2 Acey Deucey
||When the outer 6 circulate, they muxt be sure to turn the
||This simple call can be tricky. There are lots of starting
formations. There is a lot to a little!
|Alter the Wave
||This call can be interesting from some starting
formations, or when it is modified.
||Crossfire can be simple, but it can also be done in
surprising ways. It can even be controversial.
||Grand Square is such a simple call, until it starts from
some unexpected formations.
|1/4 In, 1/4 Out
||This call is easy, once you find your reference point. But
finding your reference point may not always be so easy.